- Ratchet And Clank A Crack In Time Skill Points Guide
- Ratchet And Clank A Crack In Time Skill Points Regifter
- Ratchet And Clank Wiki
- Ratchet And Clank A Crack In Time Krell Canyon Skill Points
- A Crack In Time Weapons
Skill points are a recurring gameplay element in the Ratchet & Clank series in which the player can complete special or exceptional tasks to unlock extras.The requirements of a skill point is often hidden, and is normally completed only on a specific planet. Ratchet and clank future: a crack in time created by insomniac games =====::::skill point faq v3.0:::: ===== created by weird_al (a.k.a radersrus) do not reproduce without expressed permission.
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Ratchet & Clank Future: A Crack in Time | Table of Contents | Walkthrough
For Ratchet & Clank Future: A Crack in Time on the PlayStation 3, Skill Point FAQ by wierd_al. In Ratchet & Clank Future: A Crack in Time, Ratchet fights Vorselon at several points throughout the game, the first time to rescue Captain Qwark and several Fongoids from his ship, and later to free Azimuth after he is captured. After the defeat of Nefarious and Azimuth's death, Vorselon demands that Ratchet come to his ship for one final battle.
Apple prores 422 codec download. Table of Contents
- 1Store-bought
- 2Agorian Battleplex
The weapons in the game are all upgraded with use. Pick the weapons that allows the combat style you enjoy, and you'll be rewarded for using that weapon by continuous upgrades that enhance its stats. When the weapon reaches Level 5, it gets a mega boost, which usually adds a new functionality and appearance as well as powering it up. If you're not in a critical situation, try to use your lower level weapon to power them up, as constantly using a Level 5 weapon does nothing for you. When a weapon is equipped, or you're looking at it in the weapon selector wheel or Inventory menu, you'll see it's level as Vn. When the experience bar underneath is full, your weapon will be upgraded.
After beating the game, you can play through in Challenge Mode, and all weapons can be purchased starting at Level 6. In Challenge Mode the weapons are all Omega Ω weapons, and can be upgraded to Level 10 to max out their stats.
Store-bought weapons can be found from GrummelNet vendors and become available as you progress through the story. Some weapons you don't get from weapon vendors, such as weapons won in the Agorian Battleplex and the RYNO V, which you piece together yourself. Three of the weapons are from the new Constructo line, which allows you customize your weapon as you find Constructo Mods.
Store-bought[edit]
Except for the Constructo Pistol you start with, these weapons are bought from GrummelNet vendors throughout the galaxy. You'll find these vendors on various planets, on ships and on the sector Depot. You can also fill your ammo at the weapon vendors.
Constructo Pistol[edit]
- Level 5: Mega Constructo Pistol
- Available: Beginning
- Cost: --
- Level 6 cost: 96,000 bolts
The starter gun is a great choice throughout the game, quickly becoming very powerful with the application of a few Constructo Mods. This weapon's standard shots are single energy bullets and it has an auto-targeting feature. While many weapons are for crowd control and fire in the direction Ratchet is facing, the Constructo Pistol fires in the direction the camera faces. This is very important for times when you need to run away from an enemy and still shoot them. When you can, use the Charge or Rapid Fire mods to make this weapon usable at higher levels.
- Trigger mod
- Pull: Starting trigger. Fires a single shot every time you fire.
- Rapid Fire: Shoots a quick barrage of shots while you hold down the fire button.
- Charge: Hold the fire button to build up a powerful shot, then release.
- Chamber mod
- Coil:
- Blast:
- Beam:
- Upgrade mod
- Ricochet:
- Scorcher:
- Impactor:
- Paint mod
- Paint It: Customize your own colors.
- Paladin:
- Gunmetal:
- Rogue:
- Pacifier:
Constructo Bomb[edit]
- Level 5: Mega Constructo Bomb
- Available: Zolar Forest, Planet Quantos
- Cost: 1,000 bolts
- Level 6 cost: 104,000 bolts
The Constructo Bomb fires explosive bombs from a glove. When leveled up, this weapon becomes extremely powerful and can be modded to focus on ground troops or airborne enemies. A targeting marker will be shown on the ground in front of Ratchet (or on a wall or object, if it would interfere with the bomb's trajectory), marking where the bomb will land. If used correctly, the Constructo Bomb will help you take out swarms of enemies and large, single enemies throughout the game.
- Trigger mod
- Contact: Starting trigger. Explodes as soon as it touches something, either the enemy or ground.
- Proximity: Basically a land mine that won't explode until an enemy nears it.
- Timed: You'll get a three second delay before explosion. Not very useful, as your blasts don't hurt you and this forces you to try and time your enemies movement.
- Chamber mod
- Explosive: Starting chamber. Simple explosive.
- Shockwave: This mod sends shockwaves into the ground, doing more damage to ground troops and widening the area of effect.
- Skyburst: Aims the blast upward, and is great for taking out the tough flying enemies you sometimes encounter.
- Upgrade mod
- Toxic: Coats enemies with a deadly bio-toxin, increasing damage and area of effect.
- Shrapnel: Sends shrapnel flying, which increases damage and area of effect.
- Barrage:
- Paint mod
- Paint It:
- Mercenary:
- Zoni:
- Gone Commando:
- Angela Special:
Mr. Zurkon[edit]
- Level 5: Zurkon the Destroyer
- Available: Vorselon's Ship
- Cost: 4,000 bolts
- Level 6 cost: 196,000 bolts
Mr. Zurkon is a homicidal robot that floats around after you, blasting enemies and delivering hilariously bloodthirsty quips. Unlike other weapons, you don't control Mr. Zurkon and you can use other weapons while he's around. It's a good idea to constantly select Mr. Zurkon before equipping your weapon of choice, which will allow him to level up in no time. In later stages of the game and in the Battleplex, your robot friend will come in very handy with his powerful Level 5 blasters.
Sonic Eruptor[edit]
- Level 5: Super Sonic Eruptor
- Available: Zolar Forest, Planet Quantos
- Cost: 4,000 bolts
- Level 6 cost: 122,000 bolts
Wii u bios download. The Sonic Eruptor is powered by a small alien creature's belches. The sound waves produces from the small animal will tear apart enemies in front of you. You can see the sound waves as concentric, expanding rings radiating outwards from the weapon. The attack is modified based on a power meter across the top of the screen. Wait for the meter to expand out to the sides and get fully white to produce the largest blast. This is a great weapon for the beginning stages of the game if you are good at timing the power meter, and it's recommended that you upgrade this weapon to Level 5 first, to hold you over until you can purchase more powerful weapons.
Dynamo of Doom[edit]
- Level 5: Dynamo of Devastation
- Available: Molonoth Fields, Torren IV
- Cost: 16,000 bolts
- Level 6 cost: 171,000 bolts
This weapon fires a rolling metal ball that shoots electricity out to zap enemies. The weapon fires in the direction Ratchet is facing, but you can control its movements by tilting the controller left and right. It is a fairly powerful weapon right from the get-go, but it will be hard to use to its full potential during especially frantic sequences where you may not be able to concentrate on maneuvering the dynamos with the SIXAXIS.
Tesla Spikes[edit]
- Level 5: Storm Spikes
- Available: Axiom City, Planet Terachnos
- Cost: 19,000 bolts
- Level 6 cost: 205,000 bolts
Tesla Spikes are metal spikes thrown by glove into the ground, where they shock any enemies that wander by. Throwing multiple spikes sets up a electric fence as they connect with each other. Throwing more spikes produces more energy and more hits to the enemies. While somewhat useful for crowd control, it's best used by laying down an initial base of 'electric wire', then switching to a primary weapon.
Groovitron Glove[edit]
- Level 5: Groovibomb Glove
- Available: Agorian Battleplex
- Cost: 15,000 bolts
- Level 6 cost: 332,000 bolts
This glove sends out a hypnotic disco ball that hovers over the killing field, mesmerizing enemies who begin to dance to the grooves. This is a good weapon to distract your foes while you kill them unmolested. Multiple software not responding mac.
Plasma Striker[edit]
- Level 5: Plasma Slayer
- Available: Krell Canyon, Planet Lumos
- Cost: 33,000 bolts
- Level 6 cost: 233,000 bolts
This is Ratchet's sniper rifle. When the weapon is equipped, go into first-person mode with , then cycle through three zoom levels by clicking the stick. When zoomed in, you'll see red circles with white borders showing your the enemy's weak spots. Move the reticle over the weak spot and it will turn green, letting you know you've got a good lock. Firing at the weak spots will greatly increase the devastating power of this weapon. The range is very good, so use this weapon from afar, usually outside the enemy's attack range.
Ratchet And Clank A Crack In Time Skill Points Guide
CryoMine Glove[edit]
- Level 5: Blizzard Mine Glove
- Available: Tombli Outpost, Planet Zanifar
- Cost: 41,000 bolts
- Level 6 cost: 287,000 bolts
This glove shoots out small metal balls that freeze enemies on contact. While they're frozen you can attack them to deal damage without them fighting back. In addition to giving you an opportunity to unleash some attacks on a helpless enemy, you can also use this in large crowds to limit the amount of enemies fighting you, giving you time to take care of the active ones. Like other glove weapons, you'll fire these out in front of Ratchet, so face the enemy you want to freeze.
Buzz Blades[edit]
- Level 5: Doom Blades
- Available: Vorselon's Warship
- Cost: 30,000 bolts
- Level 6 cost: 416,000 bolts
Buzz Blades are small circular saw blades that bounce around, ricocheting off enemies and other surfaces to deliver multiple hits. This weapon is extremely useful, as it has auto-targeting and can be used on ground and air enemies. Start using this one as soon as you get it, as it is one of the best Level 5 weapons.
Mag-Net Launcher[edit]
- Level 5: Mag-Net Cannon
- Available: Valkyrie Citadel, Planet Vapedia
- Cost: 40,000 bolts
- Level 6 cost: 536,000 bolts
Rift Inducer 5000[edit]
- Level 5: Rift Ripper 5000
- Available: Nefarious Space Station
- Cost: 91,000 bolts
- Level 6 cost: 499,000 bolts
Agorian Battleplex[edit]
These weapons are won by completing challenges in the tournaments at the Agorian Battleplex in the Korthos Sector.
Negotiator[edit]
- Level 5: Judicator
- Challenge: Bros Before Foes, Bronze Tournament
- Level 6 cost: 244,000 bolts
Won early on in the game, this rocket launcher will be a great help to you throughout the adventure. It starts out being very powerful and only gets better as you upgrade it, until it starts shooting three rockets at once at Level 5. It has auto-targeting, so wait for the white target to appear on an enemy and take them out. This weapon works great on the tougher enemies, usually taking them out in two to three hits. This is also a great way to make short work of the Hydra Tanks you'll face later.
Spiral of Death[edit]
- Level 5: Spiral of Carnage
- Cost: Triumvirate of Terror, Silver Tournament
- Level 6 cost: 278,000 bolts
Although very powerful, the poor auto-aim makes this weapon somewhat hard to used efficiently. It shoots out blue energy saw blades, that go out a good distance before returning back to the weapon. If you can face your enemy directly, or get the weapon to mark it with a white target, the Spiral of Death can be a formidable weapon.
Constructo Shotgun[edit]
- Level 5: Mega Constructo Shotgun
- Challenge: Double Jeopardy, Gold Tournament
- Level 6 cost: 255,000 bolts
Chimp-O-Matic[edit]
- Level 5: Chimpositron
- Challenge: Overkill, Raritanium Tournament
- Level 6 cost: 501,000 bolts
RYNO V[edit]
- Level 5: Mega RYNO V
- Cost: 10 Holo-Plans
- Level 6 cost: 1,000,000 bolts
The biggest, baddest weapon of the game, the RYNO V must be assembled by collecting ten RYNO V Holo-Plans scattered throughout the galaxy. You can't get this weapon until near the end of the game, when you have access to the last Holo-Plan on Dr. Video download program for mac. Nefarious' ship. Once you've collected all the Holo-Plans, you can take them back to the Axiom City Spaceport, on Terachnos in the Vela Sector, where the Smuggler will build the weapon for you.
[Go to top] https://shorenew158.weebly.com/blog/vi-text-editor-download-mac. ← Controls | Weapons | Gadgets and items → https://creclever733.weebly.com/blog/sw-j-frame-serial-numbers.
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Skill Points
Skill Points are the key to unlocking some of the game's cheats and skins. You'll have numerous opportunities throughout the game to gain points for completing various challenges. They are divided into several categories and the number of points that you receive varies. While we note some of the more important ones throughout our walkthrough, we've collected a full list of them below.
Destruction | ||
Magic Bullet | 10 | Defeat 2 enemies with one bullet. |
Shock Therapy | 15 | Defeat en enemy trapped by a Mag-Net with a Tesla Spike. |
Regifter | 25 | Destroy 2 enemies with one deflection. |
Friend of Fred | 25 | Defeat 10 enemies with one Rift-Inducer 5000 usage. |
Air Lombax | 30 | Defeat 50 enemies while the player is in mid-air. |
Champion Bowler | 30 | Defeat 10 enemies with one Dynamo of Doom. |
Negative, Ghostrider! | 40 | Shoot down 5 dropships before they can drop off their passengers. |
Zolar Forest | ||
Cold Killer | 15 | Destroy 100 zyphoids in Zolar Forest. |
Terrible Tourist | 15 | Destroy every breakable object in the Fongoid village. |
Agorian Battleplex | ||
Interception! | 15 | Catch an Agorian Bomb out of the air. |
Impatient Champion | 20 | Finish 'Gone in 60 Seconds' in under 45 seconds. |
Lifted and Gifted | 35 | Complete a Battleplex challenge entirely on hover boots. |
Master Blaster | 30 | Keep your blaster 'hot' for 60 seconds in 'My Blaster Runs Hot.' |
Praetorian Guard | 40 | Destroy the Hydra Tank without using special weapons. |
Flawless | 55 | Finish the last challenge without taking damage. |
Ratchet And Clank A Crack In Time Skill Points Regifter
Nefarious Space Station | ||
Pest Control | 15 | Defeat all of the Teratropes along the perimeter using only the Hyper Strike. |
Krell Canyon | ||
Bug Bait | 15 | Take damage from every Tetramite lair without losing a life. |
Treasure Hunter | 20 | Destroy every camo crate in the stage. |
Axiom City | ||
Terachnoid Rave | 20 | Get 12 Terachnoid creatures in Axiom City to dance. |
Baggage Handler | 25 | Destroy all of the luggage pieces in Axiom City. |
Molonoth Fields | ||
Spring Cleaning | 25 | Destroy all junk piles in Molonoth Fields. |
Son of Kaden | 35 | Complete the hover boot course in less than 45 seconds. |
Vela Sector | ||
Chasing Tail | 15 | Stay behind comet for 15 seconds. |
No Respect For the Dead | 20 | Destroy all ships in the graveyard. |
Bernilius Sector | ||
Hit and Run | 25 | Destroy 10 enemies using the Quantum Reflector attack. |
Korthos Sector | ||
The Samaritan | 20 | Complete all of the missions in the Korthos Sector. |
Ratchet And Clank Wiki
Phylax Sector | ||
I Think I'm Gonna Be Sick | 5 | Do 5 U-turns within 20 seconds. |
Stockpiler | 25 | Destroy 20 fighters in a row without firing a missile. |
The Great Clock | ||
Temporal Pacifism | 10 | Complete the Quantum Annex 3 area without damaging a Teratrope. |
Brainiac | 15 | Finish the last time puzzle room in under 40 seconds. |
What Goes Up. | 15 | Keep a crate in the air for more than 3 seconds. |
Outta Time | 20 | Get through the entire level in 5 minutes. |
Weapons | ||
Wrenchmaster | 10 | Defeat 3 enemies with a single wrench throw. |
Round Trip | 15 | Defeat an enemy with the Spiral of Death while the energy spiral is returning. |
The Simple Art of Armageddon | 15 | Defeat 15 enemies using the Ryno V without letting go of the trigger. |
Longshot | 20 | Shot 30 enemies in their weak spots using the Plasma Striker. |
Sonic Assassin | 20 | Fire the Sonic Eruptor perfectly 50 times. |
Party Crasher | 30 | Defeat 50 dancing enemies. |
Gadget | ||
Head Like a Rock | 10 | Cannonball through 100 crates while on your hover boots. |
You're Fired | 10 | Maintain an oil fire for 30 seconds or more. |
Orvus' Son | 15 | Timebomb 250 projectile shots. |
Ratchet And Clank A Crack In Time Krell Canyon Skill Points
Skill | ||
Subzero Hero | 20 | Freeze four enemies at once with the CryoMine Glove. |
Custodian of Time | 30 | Fix 50 repairable objects in the Great Clock. |
Master of Time | 40 | Reach round 30 in the 'Fix Time' mini-game. |
Dance, Monkey, Dance | 40 | Get eight monkeys to dance at once. |
Ace Pilot | 40 | Destroy 20 fighters without getting hit. |
A Crack In Time Weapons
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